# include "colors.inc"   

         

camera {
        location < 0, 2, -6  >
        look_at < 0, 0, 0 >
       }                       
       
light_source { < 0, 2, -6 > color White }
       
plane {
    y, 0
    pigment { checker color White color Black }
  }
  

text {              
        
     
    ttf "timrom.ttf" "P"
	1, <0, 0, 0>           
	pigment { Red }      
	translate < -1 * clock, 1, 0 > 

  }                     
text {
    ttf "timrom.ttf" "O"
	1, <0, 0, 0>           
	pigment { Red } 
	translate < -0.7 * clock, 1, 0 > 

  }
text {
    ttf "timrom.ttf" "V"
	1, <0, 0, 0>           
	pigment { Red }                
	translate < -0.4 * clock, 1, 0 > 

  }      
  
text {
    ttf "timrom.ttf" "-"
	1, <0, 0, 0>           
	pigment { Red }                
	translate < -0.1 * clock, 1, 0> 

  }
text {
    ttf "timrom.ttf" "R"
	1, <0, 0, 0>           
	pigment { Red }                
	translate <0.2 * clock, 1, 0 > 

  }
text {
    ttf "timrom.ttf" "a"
	1, <0, 0, 0>           
	pigment { Red }                
	translate < 0.5 * clock, 1, 0 > 

  }
text {
    ttf "timrom.ttf" "y"
	1, <0, 0, 0>           
	pigment { Red }                
	translate < 0.8 * clock, 1, 0 > 

  }
        

               
               
               