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java.lang.Object
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+--javax.media.j3d.PickShape
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+--javax.media.j3d.PickCylinder
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+--javax.media.j3d.PickCylinderRay
PickCylinderRay is an infinite cylindrical ray pick shape. It can be used as an argument to the picking methods in BranchGroup and Locale.
BranchGroup.pickAll(javax.media.j3d.PickShape),
Locale.pickAll(javax.media.j3d.PickShape)| Constructor Summary | |
PickCylinderRay()
Constructs an empty PickCylinderRay. |
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PickCylinderRay(Point3d origin,
Vector3d direction,
double radius)
Constructs an infinite cylindrical ray pick shape from the specified parameters. |
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| Method Summary | |
void |
set(Point3d origin,
Vector3d direction,
double radius)
Sets the parameters of this PickCylinderRay to the specified values. |
| Methods inherited from class javax.media.j3d.PickCylinder |
getDirection,
getOrigin,
getRadius |
| Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
| Constructor Detail |
public PickCylinderRay()
public PickCylinderRay(Point3d origin,
Vector3d direction,
double radius)
origin - the origin of the cylindrical ray.direction - the direction of the cylindrical ray.radius - the radius of the cylindrical ray.| Method Detail |
public void set(Point3d origin,
Vector3d direction,
double radius)
origin - the origin of the cylindrical ray.direction - the direction of the cylindrical ray.radius - the radius of the cylindrical ray.
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