// Demonstrate a keyboard event handler.
import java.awt.*;
import java.applet.*;
public class Klahvistik extends Applet{
String msg = "";
// Handle key press events.
public boolean keyDown(Event evtObj, int key)
{
int k;
if (key!=10)
msg += (char)key;
else
try{k=Integer.parseInt(msg) ;
msg="OK"+(k+1);}
catch (NumberFormatException e){msg="vale formaat";}
repaint();
showStatus("Key Down");
return true;
}
// Handle key release events.
public boolean keyUp(Event evtObj, int key) {
showStatus("Key Up");
return true;
}
// Display keystrokes.
public void paint(Graphics g) {
g.drawString(msg, 10, 20);
}
}