-\C -p4.5.2f1MonoBehaviourBaseunsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtrm_Script intm_FileIDintm_PathIDstringm_NameArrayArray@intsizechardatastringm_EditorClassIdentifierArrayArray@intsizechardatafloathandModelPalmWidthvectorfingersArrayArrayintsizePPtr<$FingerModel>dataintm_FileIDintm_PathIDPPtr<$Transform>palmintm_FileID intm_PathID!PPtr<$Transform>foreArm"intm_FileID#intm_PathID$Vector3fmodelFingerPointing % floatx& floaty' floatz( Vector3fmodelPalmFacing ) floatx* floaty+ floatz, MonoBehaviourBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtrm_Script intm_FileIDintm_PathIDstringm_NameArrayArray@intsizechardatastringm_EditorClassIdentifierArrayArray@intsizechardataintfingerTypevectorbonesArrayArrayintsizePPtr<$Transform>dataintm_FileIDintm_PathIDVector3fmodelFingerPointing  floatx  floaty! floatz" Vector3fmodelPalmFacing # floatx$ floaty% floatz& GameObjectBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDvectorm_ComponentAArrayArray Aintsize Apairdata Aintfirst APPtrsecond Aintm_FileIDAintm_PathIDAunsigned intm_Layerstringm_NameArrayArray@intsizechardatastringm_TagStringArrayArray@intsizechardataPPtrm_Iconintm_FileIDintm_PathIDunsigned intm_NavMeshLayerunsigned intm_StaticEditorFlags@boolm_IsActiveTransformBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_ChildrenAArrayArrayAintsizeAPPtrdataAintm_FileIDAintm_PathIDAPPtrm_Fatherintm_FileIDintm_PathID intm_RootOrder!SkinnedMeshRendererBaseunsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID Aboolm_Enabled boolm_CastShadows boolm_ReceiveShadows UInt8m_LightmapIndexVector4fm_LightmapTilingOffsetfloatxfloatyfloatzfloatwvectorm_MaterialsArrayArrayintsizePPtrdataintm_FileIDintm_PathIDvectorm_SubsetIndicesArrayArrayintsizeunsigned intdataPPtrm_StaticBatchRootintm_FileIDintm_PathID boolm_UseLightProbes!@PPtrm_LightProbeAnchor"intm_FileID#intm_PathID$floatm_ScaleInLightmap%@unsigned intm_SortingLayerID&SInt16m_SortingOrder'@intm_Quality(boolm_UpdateWhenOffscreen)HPPtrm_Mesh*intm_FileID+intm_PathID,vectorm_Bones-@ArrayArray.intsize/PPtrdata0intm_FileID1intm_PathID2vectorm_BlendShapeWeights3ArrayArray4intsize5floatdata6PPtrm_RootBone7intm_FileID8intm_PathID9AABBm_AABB:Vector3fm_Center ; floatx< floaty= floatz> Vector3fm_Extent ? floatx@ floatyA floatzB boolm_DirtyAABBC@PrefabBaseunsigned intm_ObjectHideFlagsPrefabModificationm_ModificationPPtrm_TransformParentintm_FileIDintm_PathIDvectorm_ModificationsArrayArrayintsizePropertyModificationdata PPtrtarget intm_FileID intm_PathID stringpropertyPath ArrayArray@intsizechardatastringvalueArrayArray@intsizechardataPPtrobjectReferenceintm_FileIDintm_PathIDvectorm_RemovedComponentsArrayArrayintsizePPtrdataintm_FileIDintm_PathIDPPtrm_ParentPrefabintm_FileIDintm_PathID PPtrm_RootGameObject!intm_FileID"intm_PathID#boolm_IsPrefabParent$boolm_IsExploded%@8]`YY e]YHYe]pYY0e]YXYe ]†YĆYƆ@eȆUʆm̆pYΆqH T T TP T T \` \ \ \ \ \@ \ \\`\\ \\\@\| \Td@@trBtrD0trFtrH trJr (gH((JUDɧfBdzVxKcjIbs@Hf

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