/******************************************************************************\ * Copyright (C) Leap Motion, Inc. 2011-2014. * * Leap Motion proprietary. Licensed under Apache 2.0 * * Available at http://www.apache.org/licenses/LICENSE-2.0.html * \******************************************************************************/ using UnityEngine; using System.Collections; public class FitHeightToScreen : MonoBehaviour { void Awake() { float width_height_ratio = GetComponent().texture.width / GetComponent().texture.height; float width = width_height_ratio * Screen.height; float x_offset = (Screen.width - width) / 2.0f; GetComponent().pixelInset = new Rect(x_offset, 0.0f, width, Screen.height); } }