Base path: C:/Program Files/Unity/Editor/Data Pipe name: \\.\pipe\UnityShaderCompiler-64bit-1-5672 Cmd: getPlatforms Cmd: compileSnippet error: 2 plat 0 at (123): 'gl_' : reserved built-in name\nCompiling Vertex program api=0 type=0 insize=7419 outsize=0 kw= ok=0 Cmd: compileSnippet error: 2 plat 0 at (123): 'gl_' : reserved built-in name\nCompiling Vertex program api=0 type=0 insize=7419 outsize=0 kw= ok=0